Level: 3
XP: 50
Gold: 17
Element: Water
Power: Power Needed
HP: HP Needed
MP: MP Needed
Combat Defence
Melee: 10
Ranged: 30
Magic: 15
Strength: 0
Dexterity: 10
Intellect: 0
Endurance: 5
Charisma: 0
Luck: 0
Element Modifier
Fire: 0%
Water: -100%
Wind: 100%
Ice: 10%
Earth: 100%
Energy: 150%
Light: 110%
Darkness: 100%
'Zards born into watery domains find themselves quickly adapting to their environment, and are soon able to survive, and feed, fully submerged or on dry land.

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