Level: 8
XP: 85, 170
Gold: 17, 20
Element: Element Needed
Power: Power Needed
HP: HP Needed
MP: MP Needed
Combat Defence
Melee: 25
Ranged: 25
Magic: 25
Strength: 20
Dexterity: 10
Intellect: 0
Endurance: 5
Charisma: 0
Luck: 5
Element Modifier
Fire: 150%
Water: -30%
Wind: 90%
Ice: 110%
Earth: 100%
Energy: 110%
Light: 60%
Darkness: 100%
The gnarl's strength lies in its ability to grow anywhere: from desert to plain to forest, even the Umbrian tundra. And they surprise their prey by sneaking up from beneath them.

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